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I'm Alan Jose Tom, an AI Developer

AI & Game Developer passionate about building intelligent, interactive experiences

ABOUT ME

Creative developer with hands-on experience in AI and game development, blending logic with storytelling

MY WORK

A showcase of projects where I turn complex ideas into engaging, functional experiences using AI and game design

FOLLOW ME

  • LinkedIn
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About Me.

AI Programmer

I am a dynamic AI and game developer with a Master's degree in game development, a Bachelor's in Computer Science and Engineering, and over 2 years of expertise in artificial intelligence. I am passionate about developing immersive gaming experiences and advanced AI models to address modern challenges. My experience includes designing AI-driven NPCs that adapt to player behaviour, enhancing engagement and retention, and creating AI models that effectively solve real-world problems.

Master's -Game development Programming
Kingston university , UK
Bachilor's - Computer Science and Engineering
APJ Abdul Kalam Technological University, India

Skills

Technologies

    TensorFlow,
    PyTorch,
    LLMs, NLP, CV,
    Django (Web Framework)

Engines

    Unreal Engine,
    Unity,
    Godot,
    GameMaker

Software Development

    Software Development Lifecycle,
    Agile Methodologies,
    Version Control,
    Real-Time Interaction

AI & ML

    Machine Learning
    Deep Learning,
    AI Development
    Data Analysis

Tools

    Blender,
    Adobe Photoshop,
    After Effects,
    Adobe Audition

​Programming Languages

    Python
    C++
    C#
    JavaScript (HTML, CSS, JS)

Projects

AutoML Hyperparameter Tuner

AutoML Hyperparameter Tuner is a modular and interactive Streamlit application that automates hyperparameter tuning using Optuna. Built with extensibility in mind, it supports multiple ML models like XGBoost, SVM, and Random Forest, with auto-detection for classification or regression tasks. The project showcases my expertise in Python, machine learning pipelines, and UI-driven development, integrating real-time optimization, model export, and collaborative-friendly deployment.

Quick Draw

"Quick Draw" is a collaborative 2.5D Unity game, involving teamwork with game designers, animators, UX designers, and myself as the game developer. It highlights interdisciplinary collaboration and collective effort in game development, fostering a dynamic and engaging gaming experience.

Contact

New Beckenham

Kent

BR3 1QH

+447768305634

  • GitHub
  • Twitter
  • LinkedIn

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