top of page

Crypt Raider


"Crypt Ryder" is a skill-enhancing project initiated through Udemy, marking the beginning of my game development journey. It represents foundational steps towards mastering game creation techniques and methodologies.

"Crypt Rider" is a 3D first-person game developed in Unreal Engine 5 (UE5) using a combination of C++ and Blueprints. Created as a personal learning endeavor, the game features immersive gameplay where players undertake a strategic-based mission to steal a valuable item from a guarded location. The level design, crafted with modular level design tools in UE5, provides a dynamic and engaging environment for players to explore.

Key Features:

  • Developed in Unreal Engine 5 using C++ and Blueprints for game logic and mechanics.

  • Utilized Photoshop for design and drawing, while assets were sourced from the Epic Marketplace for enhanced visual appeal.

  • Implements a single-level strategic-based gameplay where players must navigate obstacles and adversaries to achieve their objective.

  • Leveraged modular level design tools in UE5 to create a dynamic and immersive game environment.

Project Gallery

Technologies Used:

  • Unreal Engine 5: Game engine used for development and deployment, offering cutting-edge features and enhanced visuals.

  • C++ and Blueprints: Programming languages employed for implementing game mechanics and logic.

  • Photoshop: Utilized for design and drawing, enhancing the visual aesthetics of the game.

  • Epic Marketplace: Sourced assets and models to enrich the game environment and overall experience.


demo Link


Git Link


  • GitHub
  • Slack
  • Linkedin
bottom of page