

Crypt Raider
"Crypt Ryder" is a skill-enhancing project initiated through Udemy, marking the beginning of my game development journey. It represents foundational steps towards mastering game creation techniques and methodologies.
"Crypt Rider" is a 3D first-person game developed in Unreal Engine 5 (UE5) using a combination of C++ and Blueprints. Created as a personal learning endeavor, the game features immersive gameplay where players undertake a strategic-based mission to steal a valuable item from a guarded location. The level design, crafted with modular level design tools in UE5, provides a dynamic and engaging environment for players to explore.
Key Features:
Developed in Unreal Engine 5 using C++ and Blueprints for game logic and mechanics.
Utilized Photoshop for design and drawing, while assets were sourced from the Epic Marketplace for enhanced visual appeal.
Implements a single-level strategic-based gameplay where players must navigate obstacles and adversaries to achieve their objective.
Leveraged modular level design tools in UE5 to create a dynamic and immersive game environment.
Project Gallery
Technologies Used:
Unreal Engine 5: Game engine used for development and deployment, offering cutting-edge features and enhanced visuals.
C++ and Blueprints: Programming languages employed for implementing game mechanics and logic.
Photoshop: Utilized for design and drawing, enhancing the visual aesthetics of the game.
Epic Marketplace: Sourced assets and models to enrich the game environment and overall experience.
demo Link
Git Link




